Yakuza 4 Casino Rookie

  
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  • Yakuza 4 Story Recap (Spoilers) 25 years ago The Tojo Clan and Ueno Seiwa Clan are rivals for control of the Tokyo UnderWorld. The Tojo Clan learning that Yoshiharu Ueno (boss of the ueno seiwa) is going to have a party with his top men at a small ramen shop after his release from jail decide to put a hit on him.

For Yakuza 4 Remastered on the PlayStation 4, Guide and Walkthrough by CyricZ. Play all four non-casino gambling hall games. Casino Rookie: Bronze: Play all four.



  • 1 million Yen bonus

Successfully complete the game under the Easy difficulty setting.
  • 2 million Yen bonus

Successfully complete the game under the Normal difficulty setting.
  • 3 million Yen bonus

Successfully complete the game under the Hard difficulty setting.
  • 5 million Yen bonus

Yakuza 4 Guide

Successfully complete the game under the EX-Hard difficulty setting.
  • Asagao Special Torso Wrap

Have a saved game file from Ryuu ga Gotoku 3.
  • Bell of Gion

Have an saved game file from Ryuu ga Gotoku Kenzan!.
  • Challenge bonuses

Complete the indicated challenge to unlock the corresponding bonus from Bob B at Naomi's Place.
ChallengeBonus
  • Amon's Sunglasses
  • Defeat Amon.
  • Beads of Good Fortune
  • Complete Challenge Lockers (unlock all one hundred lockers, under and above ground).
  • Dragon Sarashi
  • Complete Challenge Hostess Maker (complete all hostess side missions for Hostess Maker).
  • Dragon Shirt
  • Complete Challenge No.1 Hostess Maker (train all hostesses to reach the number one spot).
  • Ebisu Socks
  • Complete Challenge IF7-R (defeat all enemies).
  • Golden Gun
  • Complete Challenge Mini-games (complete each mini-game).
  • Hercules Gauntlet
  • Complete Challenge Modding (make all weapons and gear for both Works Kamiyama shops).
  • Journal fo a Rare Sign Maniac
  • Complete Challenge Fighter Maker (all apprentices have won the Rookie Tournament).
  • Kokurenkai Belt
  • Complete all of Akiyama's side missions.
  • Kokurenkai Headband
  • Complete all of Tanimura's side missions.
  • Kokurenkai Undergarment
  • Complete all of Saekima's side missions.
  • Limbo 2: Night of the Limbo
  • Complete all of Kiryu's side missions.
  • Luck Mallet
  • Complete Challenge Hostesses (complete all hostess side missions).
  • Lucky Binding
  • Complete Challenge Dining (order everything on the menu at every restaurant).
  • Muramasa Blade
  • Complete Challenge Coliseum (win all tournaments).
  • Rage Armor
  • Complete Challenge Police Scanner (solve cases received on the scanner).
  • Rage Bracelet
  • Complete Challenge Gang Encounters (defeat all gangs).
  • Rage Talisman
  • Complete Challenge Friends (become friends with specific people around the city).
  • Sacred Tree Arm Guards
  • Complete Challenge Master's Helper (complete all of Master's tasks).
  • Sacred Tree Armor
  • Complete Challenge Saigo's Training (complete all of Saigo's training courses).
  • Sacred Tree Shin Guards
  • Complete Challenge Nair's Kumite (help Nair reach her objective).
  • Substitude Stone
  • Complete Challenge Revelations (see all revelations).
  • War God Amulet
  • Complete Challenge HEAT Action (use all HEAT Actions).
  • War God Talisman
  • Complete Ultimate Skills at the main menu.
  • EX-Hard difficulty

Successfully complete the game under the Hard difficulty setting.Yakuza 4 Casino Rookie
  • Premium Adventure

Successfully complete the game.
  • Premium New Game

Successfully complete the game.
  • Reminiscence (Kaisou) mode

Successfully complete the game.
  • Secret Trophies

Yakuza 4 Casino Rookie Bonus

Complete the following tasks to unlock PlayStation 3 trophy rewards.
TrophyHow to unlock
  • Amon Defeated (Gold)
  • Defeat Amon and get through all the substories.
  • Heir to the Legend (Gold)
  • Clear Extra Hard Mode.
  • Heir to the Ultimate (Silver)
  • Clear all Ultimate Skill missions.
  • Kamurocho Tree Hugger (Bronze)
  • Pick up 20 pieces of trash around the city.
  • Part 1 Cleared (Bronze)
  • Clear Part 1 of the story.
  • Part 2 Cleared (Bronze)
  • Clear Part 2 of the story.
  • Part 3 Cleared (Bronze)
  • Clear Part 3 of the story.
  • Part 4 Cleared (Bronze)
  • Clear Part 4 of the story.
  • Platinum Trophy (Platinum)
  • Acquire all trophies in the game.
  • Thank You (Gold)
  • Clear the Finale.
  • Ultimate Competition (Kyuukyoku Tougi) mode

Successfully complete the game.
  • Underground SP Championship

Successfully complete the game, then enter Naomi no Yakata, which is located on Tenkaichi Street. Then, talk to Utsunomiya Bob A.
  • Various Trophies

Complete the following tasks to unlock PlayStation 3 trophy rewards.
TrophyHow to unlock
  • 20 Substories (Bronze)
  • Complete or finish twenty substories.
  • 4 Substories (Bronze)
  • Complete or finish four substories.
  • 40 Substories (Bronze)
  • Complete or finish forty substories.
  • After-Work Hookup (Bronze)
  • Have a hostess invite you on an after-work date.
  • Akiyama Award (Silver)
  • Earn 1,000,000 yen playing as Akiyama.
  • Boiled Turkey (Bronze)
  • Achieve a turkey in bowling.
  • Business Card Hunter (Bronze)
  • Receive business cards from all hostesses, including ones you train in 'Hostess Maker.'
  • Captain Two-fer (Bronze)
  • Successfully hit two panels at once at the batting center.
  • Casino Rookie (Bronze)
  • Play all casino gambling games.
  • Emblem Collector (Bronze)
  • Collect ten emblems from survivors during gang encounters.
  • Fashionista (Bronze)
  • Gather at least one outfit from each category in 'Hostess Maker.'
  • First Carom (Bronze)
  • Win the first point in Four-Ball pool.
  • Gourmet of Kamurocho (Bronze)
  • Order something at least once at each restaurant.
  • Hat Trick (Bronze)
  • Achieve a hat trick in darts.
  • Heir to the Powerful (Silver)
  • Max out all characters to level 20.
  • History Buff (Bronze)
  • View all Reminiscences from YAKUZA to YAKUZA 3.
  • Indomitable (Silver)
  • Clear Normal Mode without reverting to Easy Mode.
  • Kamurocho Iron Man (Bronze)
  • Traverse 100 kilometers or more.
  • Kamurocho Stampede King (Bronze)
  • Knock over 100 people you pass by.
  • Kiryu Award (Silver)
  • Destroy 100 weapons you pick up playing as Kiryu.
  • Master in Training (Bronze)
  • Have one of your apprentices win the Rookie Tournament in 'Fighter Maker.'
  • Memo Master (Bronze)
  • Collect all Memos in the Pause Menu.
  • Mr. Outdoors (Bronze)
  • Golf and fish five times each.
  • Novice Gambler (Bronze)
  • Play all non-casino gambling games.
  • Revelation Seeker (Bronze)
  • Acquire three Revelations.
  • Saejima Award (Silver)
  • Purchase five hand guns playing as Saejima.
  • Seven Pairs (Bronze)
  • Collect two of each different tile pattern in mahjong.
  • Shogi Promotion (Bronze)
  • Achieve a promotion in shogi.
  • Star of the Coliseum (Bronze)
  • Acquire the title 'Star of the Coliseum.'
  • Table Tennis Pro (Bronze)
  • Smash the ball three times in one match.
  • Tanimura Award (Silver)
  • Acquire 10,000 casino points playing as Tanimura.
  • The Human Jukebox (Bronze)
  • Sing all songs at karaoke.
  • The Joy of Gifting (Bronze)
  • Have a hostess wear a present you give her.
  • VIP Member (Bronze)
  • Become a VIP member at the massage parlor.
  • Walking Bank (Bronze)
  • Possess 10,000,000 yen or more.
  • Way of the Key Master (Bronze)
  • Open five coin lockers.
  • Way of the Pachinko King (Bronze)
  • Obtain the trophy prize in pachinko.
  • Weapon Master (Bronze)
  • Create one or more weapons for each weapon category.
  • Welcome to SEGA (Bronze)
  • Play all minigames at Club SEGA.


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© Provided by GamesRadar Yakuza: Like a Dragon

Yakuza has always been a tale of one man’s fight against the world surrounding him; a series that made its name on Kiryu Kazuma’s wholesome attitude and deconstruction of toxic masculinity. Yakuza: Like a Dragon is a fresh start for the series, passing the torch to a newcomer and welcoming in a new style of gameplay, two years removed from Kiryu’s final bout.

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This newcomer is Ichiban Kasuga, Dragon Quest fanboy extraordinaire. Ichiban is about as subtle as the literal “first” or “best” translation of his name, a hot-headed hero wannabe who wears his heart on his sleeve. He’s all about duty and honour, perceiving life as one big quest to emerge victorious in. A far cry from Kiryu Kazuma, he’s buoyed by the characters around him, a party of fellow would-be heroes adventuring around the dim, murky depths of the Japanese underworld.

New friends, new themes

That’s because Yakuza: Like a Dragon isn’t reliant on one hero. Switching out the action-based gameplay that Ryu Ga Gotoku Studio has mastered over the course of nine main games within the last two decades, Yakuza: Like a Dragon is a party-based RPG. There’s no longer button mashing to slam an enemy’s nuts into the nearest bollard—the characters within your party take turns whacking enemies with guitars, microphones, and massage machines. It’s a more controlled, slower-paced environment, reliant on all four characters in the party instead of one character with the abs of a god.

The switch is perfected through character jobs. Like a Dragon isn’t just an RPG for show, it’s a fanboy of the genre like Ichiban. There’s a slew of jobs for every character to delve into and level up, whether it’s former detective Adachi dressing up as a riot policeman, or hostess Saeko masquerading as an idol. Each job provides the characters with a litany of skills and talents to perfect and level up through XP, and it’s genuine fun figuring out which combination of jobs work best in the four-person party at once. Which character serves better as a damage-sponge tank, for example, and who has the best skills to deliver as the party healer? It’s a giant jigsaw puzzle to solve, and it’s really entertaining.

Thematically, Like a Dragon isn’t reliant on Ichiban to do all the heavy lifting. Kasuga is surrounded by party characters, and developer Ryu Ga Gotoku fleshes them out into characters that are less there to support Ichiban, and more carry the story from a different perspective. If Ichiban is the stoic leader of the party, Nanba is there to give a down-to-Earth view on current events, and Saeko provides witty but caustic commentary throughout. It’s a testament to Ryu Ga Gotoku’s writing and Sega’s localisation that every party character plays so naturally off one another, with each stepping up to fill the Kiryu-shaped hole and supporting one another instead of having one person shoulder all the emotional moments.

Fiendish father figures

Unfortunately though, Like a Dragon’s runtime is exacerbated by its commitment to the RPG formula. The setup is brilliant, a classic Yakuza scenario in which rookie Ichiban goes to prison for a crime someone else committed, a near mirror of Kiryu’s origins in the debut game. Ichiban takes the fall at the behest of his father figure, Masumi Arakawa, in the Yakuza family, but when he’s released from prison 18 years later, that same father figure greets him with the barrel of a gun.

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It’s a tantalising mystery from the get-go, but Like a Dragon takes massive detours in advancing the story of Arakawa and Kasuga’s relationship, sending the party on an entertaining sideshow to Yokoyama for tens of hours. It’s a shame, considering how brilliantly the main plot of Like a Dragon examines the breakdown of father-son relationships, and how the son can unwittingly follow the father down a path of violence. Ichiban and company’s adventures around Yokohama and other areas are a joy to play, but I can’t help wanting to push the game forward to revisit Arakawa in Tokyo.

Stupendous side stories

I was worried the side quests would get lost in translation from Ryu Ga Gotoku’s switch to an RPG. Yakuza’s side stories have never been about physical or monetary gain, they’ve always been about the story, whether it’s been a group of nerds trying to form a punk band in Yakuza 0, or a down-on-her-luck dominatrix trying to please her client in Yakuza Kiwami 2. RPGs by definition rely on rewards from side quests to strengthen your characters before they forge ahead with their main scenario, sometimes sacrificing storytelling to the physical rewards needed to bolster your party.

Thankfully, this isn’t the case with Yakuza: Like a Dragon’s side stories. They still put the story and the world-building firmly over the monetary gains, providing Ichiban and company a chance to revel in downright ludicrous side activities that’ll leave a lasting impression. As soon as I saw literal man-baby Patriarch Gondawara and his retinue making their nappy-clad return from Yakuza Kiwami 2, I knew I was still well within the boundaries of Yakuza’s usual zany and impressionable storytelling.

What Yakuza: Like a Dragon’s RPG switch slightly falls into is the trappings of dungeon-crawling. Dungeons, albeit scant throughout the game, are little more than corridor-shaped gauntlets of one enemy encounter after another, with admittedly little in the way of variation. As a newcomer to the RPG genre, you’d expect Like a Dragon to take notes from its predecessors in dungeon design, namely how to make a dungeon mechanically different from the rest of the game, and provide a unique challenge to players that they might not encounter anywhere else. Yakuza’s combat corridors have always excelled at pushing you forward, an excellent example being Yakuza 0’s ascent up the Dojima HQ building to face Kuze, but Like a Dragon’s dungeons are a plodding affair with little in the way of variation from the rest of the game.

Yakuza: Like a Dragon is a confident step in a different direction for Ryu Ga Gotoku’s series. An impactful combat system filled with whacky abilities stands tall against the action-based formula RGG perfected over nearly two decades, and newcomer Ichiban Kasuga and his friends come together as an excellent cast to leave a lasting impression. Like a Dragon might fall into genre traps of a prolonged main scenario and pretty lacklustre dungeon design, but the ever-charming side stories maintain that perfect Yakuza combination of funny and meaningful.